I restarted my playthrough of Wasteland 2 and realized that there were two reasons I quit playing last time:
1. The slowdown from my ancient video card
2. The fight where I kept dying because my ammo was way too low as were my percentages to hit and I didn’t have enough speed to get next to the guys with a melee weapon
So I said “well… let’s try a trainer.”
Found the tutorial online on how to tweak your stats and tweak your skills and it was as easy as editing some XML and, next thing you know, I’m starting over from the beginning with people who have 8s in everything.
And the game just *SINGS* now. I’m able to pay attention to the writing, I’m remembering all of these little things that happened in the original Wasteland, I’m not reloading after I die while thinking “maybe if I come around from the other angle…” for the third time in a row.
Granted, it’s a lot more like an interactive story at this point than a tactical exercise… but that can be fun too.
It actually makes me wonder how many games have to rely on the whole “grinding” thing as part of the game.
Which makes me wonder whether a game not being fun if you can go through with a fully decked out character shouldn’t be seen as an indictment of the game design in the first place or whether I’m just coming up with a justification for myself for, technically, cheating.
So… what are you playing?
(Picture is HG Wells playing a war game from Illustrated London News (25 January 1913))